POV-Ray : Newsgroups : povray.general : Media scattering question : Re: Media scattering question Server Time
4 Aug 2024 22:17:53 EDT (-0400)
  Re: Media scattering question  
From: Timothy R  Cook
Date: 4 Feb 2003 23:24:17
Message: <3e4091f1$1@news.povray.org>
#declare Haze = material{  // Haze
   texture{
     pigment{ color rgbt <1.0, 1.0, 1.0, 1.0> }
   }
   interior{
     ior 1.0003
     media{  // Atmospheric
       intervals 2
       confidence 0.0001
       variance 1.0/1.0
       ratio 0.5
       absorption rgb <0.005, 0.005, 0.005>
       emission rgb <0.001, 0.001, 0.001>
       scattering{
         5 ,  rgb <0.004, 0.004, 0.004> // henyey greenstein scattering
         eccentricity 0.0
       }
       density{ spherical scale  12.0 }
     }
   }
}

// having such a low confidence and intervals may seem counterintuitive,
// but it actually produces nicer results than higher values up to about
// 20...and renders a lot faster ^_^

--Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.